This frozen and remote region is as harsh and forbidding as the UnderWorld's Lava Pond
It’s a harsh and forbidding region of eternal winter, with chilly winds and snowstorms, landscaped by high mountains covered with snow, freezing lakes and rivers and crystal-ice caves.
In the coldest area of Glacier Plains is the Frozen Fire. A magnificent place, dutifully guarded by Aggroar, with a frozen sea of crystalline-blue flames, whose shards, when Mugically enhanced, serve as material for Ice Cloaks.
Beneath the apparent wasteland that the Glacier Plains seems to be, after thousands of battles over the millennia, lies the rumours of The Frozen, a secluded Tribe befriended of Blügon only, that was never heard of.
- Super Rare
The cold environment of Glacier Plains seems to distune UnderWorld’s Mugics making them more expensive to be cast. Here, the most powerful of the engaged Creatures has the privilege of attacking first.
In the Animation, as wrongly depicted during the events of Allmageddon, the Glacier Plains would allegedly reduce the efficiency of some Attacks, in special the Elemental ones.
- Ultra Rare
In order to accomplish their goal of flooding all of Perim, making a big ocean out of it, the M’arrillians settled down a camp so they could build the heat cannon to melt the ice mountains.
The Mugical aura of the Glacier Plains feels this disturbance and unless a sacrifice is paid, in the form of Mugicians, the trespassers will be severally penalized by having all of their Attributes cut-off by 50 points each.
As a settlement for Fluidmorphers, Creatures that receives a Mugician whenever they successfully hit their opponents with a Water Attack, they have the privilege to attack first.
- Super Rare
- Number of Mugicians
If the ice melts, Perim will die. We must stop it... no matter the sacrifice...Tangath Toborn
In the Animation, during the apex of the M’arrillian Invasion, the M’arrillians succeeds building their heat cannon and start melting the mountains on Glacier Plains.
In the Game, the sacrifice of Tangath Toborn did when using the Symphony of Stasis Mugic to effectively disrupt the M’arrillians’ plan, is represented by a high sacrifice of Mugicians, allowing any Player, at any time, to win the whole Match.
The engaged Creature with more Mugical attunement, meaning the Creature with the highest number of Mugicians, have the privilege of attacking first here.
The Glacier Plains is where the very first battle in Chaotic takes place, between Tom Majors, who had recently discovered that Chaotic was indeed a real place, as Maxxor, against Samuel “SamShady” Murakami, as Takinom.
It’s also there where the M’arrillians settled down their camp to build the massive heat cannon for Aa’une’s ultimate plan of flooding all of Perim during the M’arrillian Invasion.
The Glacier Plains appears, in Perim or in Chaotic, in the following episodes:
- Welcome to Chaotic (Part 1)
- Welcome to Chaotic (Part 2)
- The Thing About Bodal
- Everything's in Flux
- Battle Lessons
- Shifting Sands
- Fallen Hero
- Scavenger Scan
- An Easy Win
- A Flux Too Far
- Mega Match
- War Beasts
- Mister E
- Last Stand (Part 1)
- Last Stand (Part 2)
- Legions of Aa'une
- Hotekk's Challenge (Part 1)
- Hotekk's Challenge (Part 2)
- Son of the Spiritlands